Unfortunately, the amount of work it would take to update MV to be compatible with the latest versions of macOS would not only be incredibly time consuming, but also potentially break large portions of the fan-made plugins around the web that are unlikely to be updated anymore as most active plugin developers have moved forward to MZ. We’ve done a lot of investigation into what we can do to make RPG Maker MV compatible with the latest versions of macOS and had a lot of deliberations on the subject. Due to Apple deprecating OpenGL support and other additional changes such as removing support for 32-bit software, RPG Maker MV has had many compatibility issues with the latest macOS updates.Īs we are sure you are aware, these are not small changes.
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